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Dawn of War and Company of Heroes developer admits PC still ideal platform for RTS

Written By blogger on Thursday, June 5, 2014 | 4:13 PM

Company of Heroes 2: Fire and Ice (Direct X 11)

By Alex Walker on June 6, 2014 at 6:43 am

In "well isn't that sort of obvious news" to kick things off this morning, I give you Quinn Duffy. He's a game director at Relic, the SEGA-owned studio responsible for the Dawn of War and Company of Heroes series. And in an interview with Eurogamer about upcoming DLC for Company of Heroes 2 - The Western Front Armies, that is – Duffy remarked that the studio had stumbled upon a solution to the issues around strategy games on console.

"There's some stuff that's been back burnered for years because we wanted to see how technology, the market, control and touch emerged," he said. "We think we came up with a plausible solution, which I'm not going to talk about."

Gracefully, Duffy admitted that "the purist interface control of a a traditional strategy game is mouse and keyboard" and that cross-platform multiplayer would never be likely – simply because it wouldn't be a fair fight. He also pointed out that there was always plenty of room for change in the genre, given that the typical mechanics had remained unchanged for years, but pointed out that the genre is made up of "a relatively, traditionally conservative audience" with a "interesting relationship to change".

Wonder what the Planetary Annihilation team would say about that.

Source: Thanks, Eurogamer!



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